UI Attributes


UI and Attributes in Unity


Introduction

This semester I'm grouped up with my class in creating a simplified version of Dungeon Siege (2002).

We started by using Trello to breakdown our tasks into manageable 3-hour tasks and gave everyone the opportunity to work on tasks over time during our sprints. This fortnight I've given myself the tasks of researching ways I can implement different data sets into Unity aswell as working on and understanding health bars.

Goals

  1. 1. Understand ways data models can be implemented into Unity
  2. Develop a small document of information regarding data models and recommend to our lead programmer a method of implementing them for our project.
  3. Create a working health and mana bar inside unity that can parse information that will lower or increase it dynamically (no animations.)

Technologies, Tools, and Resources used

Provide resource information for team members who wish to learn additional information from this spike.

What we found out

To summarize the findings of my research JSON files are an easy to use format for funneling small data files into unity, an SQL system would be easier to sort and manage but isn't necessary based on the size of the project. As such I recommended to the lead programmer we use JSON files to manage our data models within the project.

Comments

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Awesome post! Keep it up!